QuakeSpasm-SDL2 0.96.3
Cross-platform Quake game engine based on FitzQuake
Category: | Games |
Price: | Free |
Popularity: | Low |
Version String: | 0.96.3 |
Release Date: | 2024-07-31 |
Architecture: | Intel & i386 |
Minimum OS: | macOS 11.0.0 |
Vendor Name: | Eric Wasylishen, Ozkan Sezer & Steven |
Homepage: | quakespasm.sourceforge.io |
Version History 0.96.3
#{version_history}
Description:
A modern, cross-platform Quake game engine based on FitzQuake.
QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
Features
• Supports Windows, Mac OS X, Linux, other unices.
• Well tested on both 32 bit and 64 bit platforms. Well tested on both little endian and big endian platforms.
• OpenGL improvements. In-game resolution changing.
• Widescreen FOV (field of view) support and automatic Hor+ FOV scaling.
• Improved sound support. Support for OGG, MP3, Opus and WAV external music files.
• Improved game controller support using SDL2.
• Countless bug fixes, security fixes and other improvements.